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May holidays 2018.04.30 00:57

Join us on may holidays! You can gain double xp and credits in all battles 30 april - 1 may and check our new event "Squads" 6 vs 6 at 1 may.
And more: double xp and credits from 5 to 10 may and special events "World war 2 in Broxton" 9 - 10 may

Also a limited offer on Server1 is on until May 3th (including)! 
For buying gold, you will receive additional 40%! For example, for 1000 gold you will get 400 bonus gold.
 
http://billing.lost-sector.com

Special diamond weapons available in shops in next week!

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Defender of the Fatherland day 2018.02.21 14:30
Happy holidays!
On the occasion of the 23rd of February – an official Russian holiday "Defender of the Fatherland day", from the 22st  to 26rd of February  +50% experience and credits gaining at all game modes!
Besides this, just for the holiday’s period, the premium-merchant has got the rare helmets and diamond weapons available for sale.
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4th official tournament from february 5 2018.02.05 20:17

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Join battles in the 4th official tournament for next 3 weeks!
Special 2 vs 2 mode for 2 players with 2 12+ level characters on each side.

Find loyal friend for party or go solo with random partner in race for rewards and medals!

(second tab on arena, between arena and training)

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NY Bonus Gold (server1) 2017.12.31 15:33
A limited offer on Server1 is on until Jan 5th (including)!
 
For buying gold, you will receive additional 40%! For example, for 1000 gold you will get 400 bonus gold.
 
http://billing.lost-sector.com
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NY update 108 2017.12.29 23:15

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Happy upcoming New Year, fighters!
 
From the 27th of December to 8th of January the traditional magical boxes will appear in battles, in which New Year magic and fireworks can be found, as well snowmen, which in severe combat circumstances can be dismantled into snowballs – active combat items with refreshing effects. The snowballs will pass right to your active items slots (if you’ve got free space) and will stay with you to the end of the match. Bring-on the mass snow carnage! (More boxes at PvP)
What is to be done with the New Year magic? After collecting a bit of New Year magic in matches, go visit Santa Claus at the friendly locations and exchange it for surprise boxes. Inside you can find one random item from the list: credits, Polymers, paint, container with implants, temporary high-quality weapon, services, some more New Year magic or even permanent green or blue weapon or armor! Or you can exchange New Year magic right away for services or a paint.
Beside that, if you have accumulated a big stock of various excess PvE-tags, try your luck and exchange them for a New Years gift box, maybe you’ll be lucky!
For avid arena fans Santa has kept a special gift. You can exchange PvP tags for green grade weapons right away!
Also for the whole time of the holidays +100% experience and credits rewards at all game modes!
And of course, a traditional medal to those, who meet the new year in Lost Sector.

 

New implants
In this update, a new collection of implants was brought to Broxton. This time real ones, giving really new possibilities to your characters. Each of them adds an active or a conditional skill like the classes key skills. But everything has got a price – they are strongly affecting your health, worsening your HP or resistance.
The first set will have 4 implants:

 

H-PANIC "psy-panic"
Adds an active skill

  • Activation cost: 25 AP. Uses: 2.
  • Choose a character in a radius of 10m. He will receive -45 action points and +65 movement points for 1 turn. He will have immunity from being stunned and shocked to the beginning of his turn.
  • -10% resistance passively

An enemy or an ally loses a significant portion of fighting capability, but can successfully run away from you.

 

L-LOW "Low start"

  • In crouch position you will receive -40% resistance. If the turn started while crouched, you will receive +30 movement points and +20% resistance for this turn.
  • -10% resistance passively

Have a sit for the road and get a bonus. But choose a place for it very carefully.

 

T-MULTI "Multitasking"

  • If you damaged at least two different enemies at that turn, you will receive +20 movement points for the next one. Explosives do not count!
  • -15% HP passively

Spread the fire or find a position, to strike several enemies with one shot to get the bonus.

 

 

A-LOCK “Grip”
Adds an active skill

  • Activation cost: 40 AP. Uses: 1.
  • Choose an enemy in a radius of 1m. You and the enemy lose all AP for 1 turn. You receive -20% resistance. Doesn’t stack with the Juggernaut’s defense.
  • -15% resistance passively
  • (Doesn’t work in the “Hunter” event)

Get inside the enemy lines and block the most dangerous. Or catch up and grip an enemy scout. But remember, you are more fragile!

 

 

And the new implants are on the way!
These implants are added to the closed and pry opened containers. Grab the keys!
For those, who want to get the new implants for sure and right away, there is a new “Action” set container we added up, which contains only implants from the new set + a unique implant from the earlier patch T-RUSH. Can be purchased from Konoval in the Rebels base.

 

About other implants:
The implant, which gives a damage strengthening at the beginning of a match, receives a proper appellation T-RUSH and a passive penalty of -5% HP
H-HT-02: increased experience gaining 20%->33%
An additional personal container with implants can be exchanged for PvP tags.

New weapon
Barret M99-1 was added in immemorial times and for the whole history of LS was the most popular sniper rifle. A big gun, dealing a huge damage throughout the whole map. How can you possibly not love it? For many it was the one and only sniper rifle. But even they will have a choice now. Meet the Cheytac M200 – Barrett’s big brother. Massive large-caliber sniper rifle. Bigger, heavier and deadlier. Reduced mobility and uncomfortable reload are compensated with increased damage and distance. But beside that, it has a unique for Broxton trigger, fully removing damage scatter. Like an analogue of Barrett M99 it requires 12th level, and as a diamond weapon, it is untradeable and is sold prepared in the shop for gold and platinum.

Other changes to items:
Low-charge grenade launchers (GM94, EX41): flat shot 45->40 AP, increased accuracy in all modes
THOR: increased damage
VG grenade launcher: double-shot accuracy increased
Steyr L-A1: mobility 96->93
Serbu Supershorty: reload 35->30
Energy Shield: defense effect is incompatible with adrenaline-type drugs (like antistun).
Accuracy calculation for reactive launchers and the crossbow has been changed. Now instead of big, but improbable scatter they have lower, but highly probable. I.e. the missile, almost guaranteed, won’t hit there where you aimed, but it will deviate from it less, as it could before. With this, the vertical scatter and its display have been revised.
As for the crossbow, in a result, you can hit an open character that’s pretty far, but hitting a slit is less likely now. Besides, the crossbow receives a penalty, that is intrinsic for sniper rifles – accuracy loss in close distances.
Crossbow: accuracy “75”, mobility 72->70, minimal shooting radius 10->15, reload 30->40
Concentrated steroids can be exchanged for regulator chips. Expenisve. But I know how stocked you are..
“Kamikaze” cocktail: mobility 10%->15%, AP bonus 40->50

Other
Ignore list is now working on letters.
The information window, that’s appearing when clicking RMB on a character, is now showing “current health”.
“Quick hands” and “Stash” are working properly with the snowballs now.
The Rebis expenses to craft a “Rebis-therapy” kit have been reduced.
The expenses of green polymers to craft a blue repair kit have been increased.
3 more levels of  “Banner” have been added - you can hire now up to 15 mercenaries.
“Large medical container” contains 5->7 items
“Commanders” event: the commander’s debuff has been decreased.
The positioning of checkpoints on some maps have been fixed.

 

Preparation for the next tournament:
Points capturing has been disabled
Participation allowance of only one character per account

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Be mutually polite 2017.12.04 20:33

According to numerous requests of our community in a form of continuous complaints in the bureau, a new form of punishable activities will now be functioning.   

Antisocial behavior
Actions, ruining other players’ game experience. The following points are related to these behavioral offenses:

  1.  Regular and frequent foul language, curses, incitement of conflicts or any other chat violations through any in-game messaging system, on which three or more players have complained about.
  2. Regular and frequent team-kills, which cannot be substantiated as a tactical situation, on which three or more players have complained about.
  3. Other actions, that by the discretion of the administration are affecting a large number of players.

Punishment: warning or jailing starting from 5 mintues to 6 hours by the discretion of the administration.

As they say in the subway, “Be mutually polite”.

By entering the game, you are confirming that you accept these changes.

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Bonus Gold (server1) 2017.11.23 18:51

A limited offer on Server1 is on until November 26th (including)!

 

For buying gold, you will receive additional 40%! For example, for 1000 gold you will get 400 bonus gold.
 
http://billing.lost-sector.com
 

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VG submachine gun and big autumn sale! 2017.10.26 14:33
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I decidedto please you with a new gun, without having to wait for a new patch.
Meet the last weapon from the so-called historical Vanguard set - heavy submachine gun! Like the other VG weapons it has a new-made detailed model and a special visual shooting effect. Technically, it differs from the regular submachine guns by that it actually is like a machinegun – it has a unique SMG shooting mode of a long burst shot for 70AP, discharging right away most of the magazine. This ability should make interesting combinations together with the fast 30 AP shot. Like the rest of the VG weapons, the submachine gun can be received from the VG weapon containers or in the coupon shop.
 
And together with this I announce a big unprecedented autumn Halloween-sale until November the 1st!
-10% on enhance tools for credits (the top product of all times)
-20% on armorfor platinum (check in the coupons-shop)
-30% on platinum purchase
-40% on vg containers
-50% onservice packs
-60% onkeys and black crates
-70% on all rental items
And a scary pumpkin-helmet at 1 platinum for the whole time of the event

*only on game1 MAIN server
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Offical tournament starting 28 august 2017.08.22 17:35

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It’s been a while since the last tournament. Everyone has been waiting when will it be back again, and time has finally come. The last tournament was over a year ago in the mid summer and many of you remember, how brutal were the battles there. Ihope, this time it will be as fun as then.
The rules almost haven’t changed at all:
  • The matches are held in a 2x2 vs 2x2 format. Find yourself a reliable ally!
  • The tournament will last only 3 weeks.
  • The amount of rewards is determined in advance.
For those, who didn’t catch the previous tournament, I’ll briefly remind the meaning:
Inside the “tournament” tab in the arena, there will be an available mode selection
You need mercenaries of 12+ level.
Every participant has a rating, which is calculated by an ELO system. For victories you receive rating, for defeats you lose some. Rating changes depends on the differences between your and your opponent’s power.Defeat a strong  team and get a good load of rating. Lose to such a team and the rating will insignificantly fall.
On the beginning everyone gets 1000 rating. You can climb both up and down.
As for the battles, no compensations or grade matching. Only by rating.
You must play a minimum of 5 battles in a week, otherwise you’ll lose a portion of your rating.
 
Participation rewards
The tournament battles grant more credits, experience and BP, than the regular ones in the arena.
beside that, you victories you’ll be receiving tournament tags.
These tags can be exchanged for different items, from the NPC which exchanges PvP tags. The assortment of rewards from the previous tourney wasrevised andsupplemented. The maximal amount of tags that can be earned is related to your rating. Initially for a week you can earn 200 tags. For this you’ll need 2 victories. Notonerously. But if you will be playing good, with a high rating (~1300), the tag earning cap will increase.
Pay attention that for better items, that you can exchange for tournament tags, you’ll need more than 600 tags. This means it’s only for successful players. Others can pile up exactly 600 tags in 3 weeks and also grab something rare and valuable items.

Victory rewards
For those, who will be in the top of the list, there will be given medals, accompanied with appropriate prizes.
2 gold, 4 silvers и 4 bronzes.
Thegoldenawardeeswillreceiveabrandnewblue +15 VG grenade launcher, and the others – platinum.
Terms and rewards can be viewed in the tournament window.
In addition, golden medalists will be enlisted in the champions list.

Patch 107a
The functioning of accuracyincreasing skills by shooting with the new grenade launcher modes, has been fixed.
The capturing points have been moved closer to the map center.
Shooting allies does not reset the “sudden death” count anymore.
Matching opponents in the arena: the level impact has been increased, equip ment impact decreased, permissible diapasons were increased, time for switching to a “pareddown” mode has been decreased, compensation bonuses for an unequal battle have been increased.
The problem with the preparation buffs in the “Reinforcement” event has been fixed.
Some client crashes have been fixed.
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Update 107 2017.05.11 21:25

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New achievements and titles!

In this update we introduce many new legendary achievements, for which you will be receiving a title as a reward (a sobriquet, addable to your nickname above your character’s head). Previously, there were just a couple of them, and those, who earned the title “Lucky”, “Habitue”, “Millionaire” or “Alpha” and wore them with pride. Now they become a lot more and they are rewarded for the most various combat merits. You like to swing your axe? Then the “Butcher” title is a must for you. Or you like to launch rockets? Let everyone know from the first sight that you’re a “Demolisher”. Show off your favorite weapon or class. Show your achievements in events or PvP. Or show your mob hunting results. Now you will definitely have something to do, earning a new title. In total there are 18 new titles added and a bunch of achievements, from which they are rewarded. You can find them in the new sections of the achievements tree, and the acquired legendary achievements can be viewed right in the first page of your profile.

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New items
Another old friend is coming back! With a new excellent model and unique characteristics we bring back VG launcher to the game. This drum grenade launcher fires heavy missiles at a low trajectory (for more information look at the grenade launchers trajectory changes below), which allows to deal a great damage, but requires a different handling, than the other grenade launchers.
Similarly to the other VG weapons, it can be exchanged for coupons. But as there are not so many coupons left in the game, and there are no ways to obtain new ones, we add a new way to obtain VG weapons - VG container. Search for it in the premium-shop. The container and the VG weapons are tradable by the regular rules. And for those, who do not like roulettes, there was specially added an option to buy them with gold. Dearly. We remind you that the VG weaponry was an exclusive for coupon owners from 2015’s summer.
For the collectors we introduce a new helmet “Striker-grim”. Share a smile with your enemies. Limited at the premium shop.
For those, who especially like surprises, we bring in the “Black box” to the premium shop. What will you get there? Rare paints? Polymers? Rebis? Rare active items? Or, maybe, a weapon?
A new paint “Alligator” in the Gift boxes and Black boxes.

New implant
For the first time, we introduce an implant, that doesn’t just static parameters changes. T-SK-07 Grants a 15% damage bonus for the first 4 rounds. Afterwards, +5% for the next 4. And eventually -5% until the match ends. Search in improved containers with a double chance to get it.
In the future we will reveal implants with new abilities.

New active items
Haven’t seen new drugs in a long time? Meet the Concentrated versions of Titan, Hyperion and Callisto! They grant a double effect compared to the weak drugs, but they last only 3 rounds and are harmful. Incompatible with each other. Added to the loot in PvP, PvE, Med. containers and Black boxes.
The new ”Kamikaze” cocktail allows to make some noise before death. Gives a instantaneous adrenaline ejection, but you can cease hopes for survival. Exchanges for prisoner tags and drops from Med. containers.

Grenade launchers mechanics changes
The greater part of grenade launchers, who were shooting at an arc, has undergone changes. These changes should simplify the offensive and complicate the defensive tactics. Now they have 2 separate firing modes:
The first shoots at a high trajectory, as before, but receives a penalty of a cost and\or accuracy;
The second mode with a slight accuracy bonus shoots at a low (direct) trajectory, which does not allow to hit through high obstacles. Together with this, the mobility of these grenade launchers increases.
M79 Grenade Launcher – damage decreased a bit, attack mode without a change
Milkor – arc: +5(35) ap; flat: 30 ap, +2 accuracy; +2 mobility
EX41 - arc: +5(50) ap, -12 accuracy; flat: 45 ap, +2 accuracy; +2 mobility
RG-6 dwarf - arc: +5(35) ap; flat: 30 ap, +2 accuracy; +2 mobility
THOR - arc: +5(30) ap, -4 accuracy; flat: 25 ap, +2 accuracy; +2 mobility
GM94 - arc: +5(50) ap, -12 accuracy; flat: 45 ap, +2 accuracy; +2 mobility

Etc. Items changes
VG shotgun: maximal distance of aimed shot 11->15, accuracy and damage increased a bit
Energy shield: mobility 88->90, grants immunity to stuns when active, sale is prolonged
Axe: mobility 82->80
AKS74U: +30 ammunition in stock
SVU: aimed shot distance 18-34->16-35; snap shot distance 14-27 -> 13-28
Keltec KSG: aimed shot distance 7-21->7-22, +2 accuracy ;
Long-barreled shotguns (FN TPS, Benelli M4, SPAS): +2 accuracy
Mines (Regular, not “IFF”) are not exposed to EMP
Implant H-SQ-01: credits +10%, experience -5%
Implant T-AD-03: health +15, damage -2%
Implant L-BD-01: MP +5, resistance -3%
Implant T-BR-02: resistance +4, mobility -3
The Crossbow has been added to the premium-shop, crafting costs have been reduced
Prices for low-level golden weapons have been reduced
“Hyperion” pills: crit. chance 5%->8%

PvE
All the bands, where earlier there wasn’t a well defined boss (such as, for example, the Alpha-Freak) have received such one. The bosses got a new weapon and acquired themselves some special parameters. Some have got auras, strengthening allies, others regeneration, and somebody even managed to learn to land critical hits.
A new achievement- title has been added – “Punisher”, which can be received, by hunting on all the band leaders.
Now you can attack a band 5 levels lower, than the character (was on 2 levels lower).
Wherein there are more thugs spawning and a reward penalty is superimposed.
The contract “psychopaths”: Maximal mercenary level 5->6
Experience rewards have been increased for the contracts and the beginner story missions
Anarchy zone of 4th level and Diggers zone of 5th level have been added

Skills
For those, who “passed the game” we made another 9 prestige levels. Bonuses are now modest, but the most important thing, is that there would be what to elevate now, right?
Accountant collects 20%->30% damage
Fair verdict grants 20%->30% mobility
Vindictive gives ALL attackers a penalty 15%->20% for 2->1 round
A premium ability “Banner” has been added, allowing to hire more characters.

Locations capturing
As an experiment a restriction is imposed on the battle group formation: it must contain exactly 1 assault, scout, juggernaut and support.
A location, battles for which ended up in a draw, loses the flag of the past owner.

Tourney
Get prepared to the next official tournament on the same rules, as the past one: partners with 1 mercenary.
Changes:
-People counter added in queue and battles
-Checkpoints, as in the arena, were added

Training
The order of the moves in training matches was changed as in arena (every mercenary moves separately)
4 mercenaries can be taken now to the training
The necessity to heal after a death in the training mode has been fixed

Referral system
Now, when a player who registered through your referral link comes to the game, you will be receiving an in-game letter informing you about it, and also the newbie will be automatically added to your contacts list. Letters will be sent to you as well for reaching a sufficient level to receive platinum.

Etc. Changes and fixes
Spawning points in some maps have been changed.
Bidding commission in the auction has been changed. Now it is always 25 credits and does not increase from the sale price.
When voting for the “next couple” in matchmaking, maps that have already been presented won’t appear again.
The option to delete groups in your contact list has been fixed
The “loner” penalty for playing with 4 mercenaries has been decreased 33%->25%
The level requirements display (5-15) in the arena has been fixed
A couple of emotion-animations has been added.

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